Remove ACRE2 radios

Description
This function requires ACRE2 and will not work with TFAR. These are actually two functions one to remove the radios, one two give them back.

To remove the radios:
[player] call MRH_fnc_removeAcreRadios;

To give them back:
[player] call MRH_fnc_giveRadiosBack;

Remove radios:
Function name:MRH_fnc_removeAcreRadios Author: Mr H.  Description: Removes all acre 2 radios from the unit's inventory and stores them in a variable for later. Return value: None Public: Yes Parameters: 0 -  - Unit to remove the radios to  Example(s): [player] call MRH_fnc_removeAcreRadios;

Give them back:
Function name:MRH_fnc_giveRadiosBack Author: Mr H. Description: Restore's the unit's radios. Return value: None Public: Yes Parameters: 0-  - Unit to give radios back to Example(s): [player] call MRH_fnc_giveRadiosBack;