Team Roster Guide

Presentation
The mod automatically generates a team roster at mission start. By default, players can see the roster as a new tab on the briefing menu on the map. .

Mission makers and server admins can control what groups and units are shown in the roster. From the CBA options menu. Found in options>>configure addons >>show: MRH Milsim Tools - Roster Settings. The roster is also visible from the soldier's PDA for players having the PDA in their inventory. The settings described below are also applied to the PDA roster.

Roster layout
All units are sorted by groups in the roster. Ranked officers are marked with an icon (default icons can be changed from the mission's description.ext see Roster Framework below) and the NATO code for the officer's rank is also displayed.

If a radio frequency has been defined by the mission maker it will also be displayed in the roster. (See Roster Framework below).

Global settings
The following settings are global and can be enforced from the mission on server settings for every client: If this setting is enabled, groups from all sides will be shown in the team roster, this setting is disabled by default. ''If this setting is enabled groups composed of only AIs will be shown, useful if some AIs play alongside the players or for debug purposes. Disabled by default.'' ''If this setting is enabled AI units in groups with players will also be shown. Disabled by default.''
 * Show all sides
 * Include AI groups
 * Include AI units

Local settings
The roster's color theme can be customized from the options, these settings are local for the client and can be set independently on each client.

Roster framework
Rank insignia icons can be customized from the mission's description.ext. Radio frequency can be set by mission makers when editing. See Customized player intel